FIFA 22NEWS

FIFA 22: Only a revolutionized gameplay can give new enthusiasm to the community

According to the latest rumors, the next EA Play will be held on June 12 and for the occasion EA Sports will present the new sports simulators including the highly anticipated FIFA 22. Usually during the showflor, the reveal trailer is disclosed and a few other news that only give small clues about what the new football simulator will be.

FIFA 21 in some respects, a few, during the first months it managed to enthuse the community and also the insiders. Our review, like many published by the most popular websites in the sector, concluded the reviews with ratings close to or above 9. On day one, the gameplay immediately appeared pleasant and the pad in hand sensations were decidedly positive until they arrived. The first patches that have upset everything up to what is the current situation. Fast-paced, hyper-fast and mostly skill-based gameplay. A difference in the effectiveness of the tactics that month after month has become an unbridgeable chasm that has in fact forced most of the fans of the series to use only one module, setting all the others aside.

After a brief but necessary overview of the current situation of FIFA 21, let’s try to evaluate what should be improved in FIFA 22 and what should be the solid foundations to find in our hands a game worthy of its name that can guarantee hours and hours of fun and that can accompany us for the entire season without running the risk of getting bored already in December due to the usual problems rooted in time in the various chapters of the series.

The new FIFA 22 will determine the passing from the old gen to the next gen, a game developed for the PlayStation 5 and Xbox Series X | S platforms and with it also the definitive step towards a truly revolutionized game that can be closer to a real simulation.

What needs to be improved?

The common idea of the community is that the gameplay needs to be significantly improved compared to what we have seen in the last few chapters. Pace and skill stars have been the most important parameters for years. Field reversals, endless series of skills as if you were on the red carpet of a circus are a script that has now become boring. The feeling is to find ourselves always playing the same games, to always see the same 11 take the field (meta players) who make the difference without having the possibility to vary and soon boredom will take over for the umpteenth time.

What we expect from FIFA 22 is a more harmonious and solid gameplay, a gameplay that allows you to develop different situations and to have a game plot that can really reproduce the style of play of the individual without being forced to always perform a series of skills or always and exclusively focus on the pace of the players. In order to have this possibility, the gameplay of the new football simulator will have to give a decidedly higher number of alternatives than the current ones and this may also be possible thanks to the enormous computing power of the new consoles. In short, a greater number of animation in the movements of the hair or beard or a greater detail of the features of the faces will not be enough to satisfy the wishes of the fans to finally be able to enjoy a real simulation.

Career mode but not only …….

With FIFA 21 there have been important innovations in the career but to be honest they have not changed the gameplay experience much. At first the possibility of being able to simulate matches and being able to take control of the team at any time gave a sprint but soon this option was discarded by many. The supporters of this mode want to play the games, they want to see the jewels found around the world grow. The market has been enriched with some options such as the loan with redemption but many other options both in the negotiation phase with the club that holds the card and in the phase of signing the contract could be inserted to make everything more real than the current one.

VOLTA Football

A mode that was created to give free play to gamers who love to show off their skills in performing an endless series of skills. The idea of a dedicated mode was excellent but still too poor in content to date. In FIFA 21, clothing and new characters have been added but nothing that can be defined as captivating or exciting for those accustomed to the incessant rhythms and adrenaline rushes that today can only be found in FUT.

Ultimate Team

The most popular mode of the series is certainly the strong point of the Canadian software house. Over the past 10 years it has been joys and sorrows for hardcore gamers. Countless promos are spread throughout the season but there is a problem that always calls for a common denominator. Pace ​​and skills. EA Sports in this season which is now coming to an end has proposed new promos compared to past editions but inevitably the players who have received special cards have almost always been the same and in rare cases in which the software house has decided to focus on different players than usual, we have always witnessed a surreal boost in pace statistics, a clear sign that the gameplay is mainly based on this feature. In recent years, during specific promos we have seen and reviewed the same special cards several times and this inevitably leads fans to move away because the novelty factor is decisive so that the enthusiasm remains unchanged during the season.

This is not the only weak point of this mode, even in this edition some cards with a relatively low overall still today (April 8) are used by most of the gamers as they have an incredible yield in game. Yes, we are talking about the French full-back of Real Madrid Ferland Mendy. We agree with the choice of EA Sports to give the possibility to compete even to those who do not invest a lot of time in building a team but there should be a limit to everything. When it is possible to buy FIFA Points to upgrade a team and get a respectable squad, it is extremely annoying to see a 83 card that can easily deal with cards with overall 95 and with much higher stats than the left back. So also in this case we need to create a greater balance between the overall and the statistics compared to the actual game performance.

Conclusion

Ultimately we expect that with FIFA 22 EA Sports will finally be able to take the decisive step towards a more realistic simulation but above all with a more balanced gameplay and with the power of the Next Gen consoles it should not be difficult as a goal for the software house. Like every transition between the old and the new generation, the pitfalls are always around the corner and with the tragic pandemic of Covid-19, which has made the development of the new chapter of the series more difficult, never like this time you have to cross your fingers.

FIFA 23

FIFA 22 is available from October 1st on PlayStation 5, Xbox Series X, PlayStation 4, Xbox One, PC, Steam and Nintendo Switch. Keep on following us also through our social Facebook, Twitter and Instagram for other news and information.

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