With an informative note, Electronic Arts wanted to close the question concerning the presence of scripts ( Momentum ) in its games and specifically in the games of the FIFA series.
Below is the official statement:
“We’ve heard your concerns around the Dynamic Difficulty Adjustment patent family (here and here), and wanted to confirm it’s not used in EA SPORTS FIFA.”
“We would never use it to advantage or disadvantage any group of players against another in any of our games. The technology was designed to explore how we might help players that are having difficulty in a certain area of a game have an opportunity to advance.”
FIFA 19 is available from September 28, 2018 on PlayStation 4, Xbox One, PC, Nintendo Switch. Keep on following us also through our social Facebook and Twitter for other news and information.