In an interview granted to usgamer, Kantcho Doskov Producer of Electronic Arts has released important statements regarding the new animations of the FIFA 19 goalkeepers.
Yeah. Definitely. He has the transition from a save to save. So similar to the RPM technology, if he’s diving in one direction, and a shot comes in and it gets deflected from a defender. If the shot’s coming in this way, it gets deflected going the other way. The goalkeeper will be able to dive for the initial ball trajectory, and as it gets deflected in the middle of the dive, he’s able to adjust and try to go to where the ball’s going. For example, I’m diving this way, but then the ball goes here. I can lift up a foot, transition to another animation while he’s in the air, and try to save that ball. So that’s a cool new tech that we’ve implemented for the goalkeeper, as well as a bunch of other small things that gives him more personality. The ability to fake a throw and not throw it. And the way he throws the ball and kicks the ball is much more natural.
FIFA 19 is expected on September 28, 2018 on PlayStation 4, Xbox One, PC, Nintendo Switch. Keep on following us also through our social Facebook and Twitter for other news and information.